Japan Technology

As Microsoft cuts staff and closes affiliated game studios, CEO Satya Nadella’s compensation was revealed to be over 12 billion yen, an increase of 63% from the previous year – GIGAZINE


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Despite Microsoft laying off 2,550 employees and closing multiple game studios in 2024, CEO Satya Nadella’s compensation will increase 63% from the previous year to $79.1 million (approx. It has been revealed that the amount has been increased to 1 billion yen.

Microsoft CEO’s pay rises 63% to $73m, despite devastating year for layoffs | Eurogamer.net
https://www.eurogamer.net/microsoft-ceos-pay-rises-63-to-73m-despite-devastating-year-for-layoffs


Microsoft CEO Satya Nadella’s Compensation Grows To $79.1 Mn
https://businessworld.in/article/microsoft-ceo-satya-nadellas-compensation-grows-to-791-mn-537264

Microsoft has carried out three large-scale layoffs in 2024. At the end of JanuaryAcquisition completed in October 2023game maker Activision Blizzard, its game brand Xbox,Acquired in 20211,900 employees were laid off, including ZeniMax Media. This is approximately 8% of Microsoft’s gaming division.

Microsoft fires 1,900 Activision Blizzard and Xbox employees – GIGAZINE


In June, it was reported that 1,000 people were cut in the division that develops the cloud computing service Microsoft Azure and the mixed reality (MR) headset HoloLens 2.

Microsoft lays off about 1,000 employees from Azure, HoloLens, etc. – GIGAZINE


Additionally, in September, the company laid off 650 employees from its gaming division, Xbox.

Microsoft lays off approximately 650 employees working in gaming department – GIGAZINE


In addition, Microsoft decided in May to close three game studios (Arkane Austin, Tango Gameworks, Alpha Dog) owned by its subsidiary Bethesda Softworks. Furthermore, after announcing the closure, Tango Gameworks is the publisher of PUBG.KRAFTON takes over the businessI’m doing it.

Microsoft decides to close multiple game studios under Bethesda Softworks, which worked on “Redfall”, “Psycho Break”, “Ghostwire: Tokyo”, etc. – GIGAZINE


Meanwhile, MicrosoftU.S. Securities and Exchange Commission(SEC) filings reveal that CEO Nadella received a total of $79.1 million in compensation for fiscal year 2024 (July 2023 to June 2024). Nadella’s total compensation for fiscal year 2023 was $48.5 million, representing a 63% increase in compensation. Stock compensation in particular increased, increasing from $39 million (approximately 5.9 billion yen) in the previous fiscal year to $71 million (approximately 10.8 billion yen) this year.

Furthermore, it is an economic media in India.BW BusinessworldAccording to a report, CEO Nadella woke up in 2024.security incidentIn response to this, the company appears to have requested a salary reduction as an unprecedented measure. However, Microsoft itself has been doing well in the AI ​​field, and its stock price has increased by about 31.2% in fiscal year 2024.

According to documents submitted by Microsoft to the SEC, CEO Nadella was scheduled to receive $50 million (approximately 7.6 billion yen) in performance-based stock compensation in fiscal year 2024. Microsoft’s board of directors stated that “this stock compensation is at an appropriate level,” given CEO Nadella’s exceptional leadership and the size and complexity of Microsoft’s business.

Microsoft announced CEO Nadella on October 24th.2024 Annual Report“We are bringing great games to more people and more devices. Our acquisition of Activision Blizzard King, completed in October 2023, will bring hundreds of millions of players to our ecosystem. Added. Currently, there are 20 franchises with lifetime revenues of over $1 billion (approximately 150 billion yen) for players, from Candy Crush, Diablo, and Halo to Warcraft, Elder Scrolls, and Gears of War. We continue to innovate to give fans more ways to experience their favorite games where, when and how they want.Finally, we’re bringing four popular titles to fans for the first time on Nintendo Switch and PlayStation. “We have been extremely successful,” he said, highlighting the continued steady growth in the gaming sector.

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